3D assets and environments
Characters, objects and landscapes built in ZBrush, Blender and Substance Painter.

A selection of 3D assets, sculpts and environment studies, ranging from characters and props to full scenes. Several of them were made for the film Tempist.
- Medium
- Modelling, sculpting, texturing, animation
- Tools
- ZBrush, Blender, Substance Painter, Unreal Engine

































